Website powered by

Procedural Terrain Generator - Maya

This Python-based Maya tool generates procedural terrains with customizable size, height, and texture mapping.
A key addition is the tiling control for textures, enabling users to scale textures across the terrain.
The reason for creating this tool in Maya using Python is to streamline the terrain generation process, making it faster, more customizable, and efficient for artists.
The textures used are from Poly Haven.

Landscape Generated #1

Landscape Generated #1

Terrain Generator Overview

Terrain Generator Tool

Terrain Generator Tool

Landscape Generated #2

Landscape Generated #2

Landscape Generated #3

Landscape Generated #3